When talking about Special Effects most of the people will rightfully think about Hollywood blockbusters, contemporary TV series and advertising. But there are a lot of other areas that benefit from the tools and techniques used in post houses.
We’ll be going behind the scenes of some of the projects produced at UNIT9 in the last few years in which Special effects played an important role. We’ll talk about VR from the first days of 360 video, how we collaborate with engineers to solving post issues and how to face innovation projects that don’t have an established pipeline.
3ds Max (3D Studio Max) ’09. Employed in many of the top Hollywood film productions, video games and TV commercials, but also priced for the home studio, this full-featured 3D modeling, animation, rendering and effects solution has everything you need to create high-quality content. The latest version, 3ds Max 9, offers new rendering capabilities, improved interoperability with industry-standard products including Rev-it software, lighting simulation and analysis technology, and additional time-saving animation and mapping workflow tools. The software now comes in two distinct flavors to better meet the specific needs of entertainment and visualization customers. In addition, greater OBJ translation fidelity and more import/export options allow for more accurate data transfers between 3ds Max and digital modeling packages, including the new Auto-desk Mud-box software. Suggested retail price is $3,495, with upgrades from 3ds Max 2008 going for approximately $895.